It’s getting confusing out there.
Turn Seventeen
“What the heck is this supposed to be?”
“It’s a shower stall.”
“…”
“I can’t even make a robot out of this.”
Meanwhile, in the Emporium, BreadBabe grabs a plate.
CraneCat, having looted all the obvious merchandise, decides to grab a manikin from the window.
Then there is Movement. DrummerGirl, Dog, FireTruck…
…CouchBot and PatioBot all make moves.
Tommy reaches Player O’s base and drops off two gems and a box.
The Bomber drops the last bomb – a roll of six and Blackie is down for the count AGAIN!
Player B, not impressed with the Keg (it went directly into the backlot) starts her turn with a HEROIC REVIVE of Blackie.
Up and down goes the Blacksmith…
Meanwhile, the prince ducks inside the Emporium…
…which finally triggers Frosty’s bowling ball attack!
Frosty slams the yellow ball down from the third floor balcony…and takes out the prince with a roll of 6!
Skelly tries to spear the plane, but fails with a roll of 2.
The Queen moves to the FrogMech and takes the hat. Then the FrogMech and CHAOS PIG move up.
Tomorrow: Frosty makes his escape…
TURN 17 | Player O | Player B |
SCORE | 3 | 3 |
Items At Base | Red Gem, Red Gem, Green Box | Blue Pants, Blue Bottle, Blue Hat |
I would say to make the shower into a teporter, but she’s already got one of those.
She should put the shower pieces toward the beginnings of defenses or a base, like player B
Mabey she could make it into a boiling water cannon thingy.
Or maybe it’ll become a focal point, distracting the foe…
If it’s a teleporter, she could have a minifig drag it through the first one and set up a two-way system for rapid looting.
The shower is actually a very well disquised nuclear command center.